Skip to content

Martin GusinProduct Builder

Digital products, systems & experiences.

MARTIN.G: From problem to product.

Film

A silent MARTIN.G brand film showing the journey from an idea and early structure to digital products, systems and finished work.

המחלבה

An operational workforce product for scheduling, management workflows and day-to-day operations.

View project המחלבה

Real product screens. Personnel names and identifying marks removed.

The home screen of המחלבה: a greeting, the next shift, who is on it, reports and the week ahead.
Team Week: a week of shifts, leave and duties for the whole team, grouped by role, names removed.
The manager area: a snapshot of the previous, current and next shift, alongside an emergency mode.
  1. 01Home
  2. 02Team Week
  3. 03Manager area
The home screen of המחלבה on a phone.
Mobile
Team Week: a week of shifts, leave and duties for the whole team, grouped by role, names removed.
Team Week

Internal Systems

Not every product is built for the public. Some are built for the people keeping things running behind the scenes.

Selected parts of internal systems, with identifying details removed.

  • Internal system interface with obscured details

    Process Management System

    A purpose-built system for managing information, workflows, and outputs in an internal work environment.

    System design · Software engineering

  • Infrastructure Management System

    An internal tool for consolidating technical information, coordinating workflows, and monitoring system components.

    Product design · System design · Software engineering

How I Work

How a problem becomes a product.

  1. 01

    Understand

    Find the real problem before the first screen.

  2. 02

    Define

    Decide what is worth building, and what is not.

  3. 03

    Design

    Shape the product around how it will really be used.

  4. 04

    Build

    Engineer it end to end, ready for real use.

  5. 05

    Refine

    Learn from it in use, then make it better.

Capabilities

The work shows it.

  • Product strategy

    Knowing what really needs to be built, and what doesn’t.

    DECKIFYA small everyday problem, turned into a real product that shipped.

  • Product design

    Turning a real need into an interface that is easy to understand and use.

    המחלבהA week of shifts, leave and duties you can read at a glance.

  • System design

    Bringing data, processes and screens together into one system that works.

    Internal SystemsInternal systems built around how the work is actually done.

  • Software engineering

    Taking the plan all the way to a working product, end to end.

    DECKIFYThe Stream Deck plugin and its setup, built end to end, with the source code publicly available.

  • Operational workflows

    Building systems around the way the work actually gets done.

    המחלבהShift scheduling, coverage and daily operations in one product.

  • Brand experience

    Keeping one identity from the brand through to the digital product.

    ONOne identity, from the brand to the website.

About

Portrait of Martin Gusin in a light jacket.

Martin Gusin

Product Builder

I don’t start with a screen. I start with the problem.

I build products and systems end to end: from the moment a problem is spotted, through the thinking and the design, to something that actually works and gets used. Sometimes that is a product open to the public, sometimes an internal system meant to make complex work simpler and clearer.

Many of my ideas start with small things, something that feels clumsy, a step that seems unnecessary, or a moment that makes me think: how is there still no better way to do this? From there I work out what the problem really is, take it apart, and build a better way.

Have a problem worth solving?

Start a project